Times Labyrinth was a playable prototype game created in 2021 by myself and 3 others for a game design assignment at Monash University in Australia.
Description: The player is stuck inside a mysterious hotel, where every door leads to a different period in time. They must complete a serious of puzzles to escape each room and eventually the hotel itself while undercovering a dark secret hidden within.
I worked on a big portion of this game being 1 of 2 enviromental artists, creating entire scenes for the player to explore.